Step 1
Shakers spit out Residue as their waste. Burn it into Burnt Residue first — the
Press does not accept the raw material. That turns your Shaker line into the
Press's fuel supply.
Checkpoint: you have a steady stock of Burnt Residue coming off the burn.
Step 2
The 25-block rule is strict: shorter drops leave Burnt Residue sitting on the
surface. Reserve the vertical shaft first and hang the rest of the line off it.
Checkpoint: the top of the drop clears 25 blocks above the Press face.
Step 3
Release Burnt Residue from the top. It shatters into 1 Gold and 1 Seed that exit
through the bottom — the Seed is the real prize, because it opens the entire
flower-branch of farming.
Checkpoint: Gold and Seeds stream out below the Press.
Step 4
A Press has no built-in way to shift what lands on it. Tilt a row of Launchers
along the top toward a side opening so stagnant pixels get pushed away without
touching anything still in free fall.
Checkpoint: the surface stays clear even during a heavy delivery.